using System;                               //Action

namespace Unity.RenderStreaming.Editor
{

    class RemoveRequestInfo
    {
        internal string PackageName;
        internal Action OnSuccessAction;
        internal Action OnFailAction;

        internal RemoveRequestInfo(string packageName,
            Action onSuccess, Action onFail)
        {
            PackageName = packageName;
            OnSuccessAction = onSuccess;
            OnFailAction = onFail;
        }
    }

} //namespace Unity.RenderStreaming.Editor
